It would have been greatly appreciated had there been a less-intense version of the Realm for those who want to experience new narratives without having to bash their head against a dragon-shaped wall. The quest is doable, but you’re barely given any breathing room, making it a miserable experience. War is ostensibly the only option, and unless you’re someone who has forged themselves on the hexagonal battlefield, you’re likely to have a bad time. Age of Wonders 4's stunning high-fantasy tapestry immediately captured my imagination, and it wasn't long before I was creating my own personal undead army and marching across the land. No matter which side you align yourself with, you can expect to be swarming with enemies within 20 turns at the earliest, and every single Dragon Lord is set to the game’s Hard AI. This realm and its unique campaign are incredibly difficult to thrive in. Choosing this realm thrusts you into a world filled with six powerful Dragon Lords, split into two factions of equal sizes, and gives you the objective to either slay or ally yourself with all six. Conversely, I experienced my lowest low with the DLC when I delved into the new Realm type, The Ashen War, which is a Tier 4 realm with a unique story-based realm feature.
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